MILITARY GAMES THEORY AND DESIGN
Real-World Military Tactics
and Core Game Mechanics
My research dissertation on how the fundimentals of warfare
can be applied and abstracted in video games
Centre of Gravity
A Design Document outlining a game design based on
the findings of my research dissertation
Deception in Warfare and
its Application in R.U.S.E.
A report investigating what role deception has in warfare,
how it was used during World War II and in what
ways the game R.U.S.E. has attempted to replicate this
Desert Fox
A High Concept Document that has been designed using the
results of Deception in Warfare and its Application
in R.U.S.E as a guide applying deception in gameplay








